9/8/2023 0 Comments Star wars jade shadowHaden Blackman created the basic concept for Shadows of the Sith and worked with a team to develop a pitch for the title, including a brief description of the gameplay and story, a few pieces of concept art, and a logo. In late 2004, members of video game development studio LucasArts spent six months developing and focus testing over two dozen different video game concepts. To focus test, I basically just wrote up a 'one-sheet' - a brief description of the game, with a bit of concept art and a logo added." ―W. " In late 2004, we were focus testing/developing a ton of different concepts - over two dozen in all over about a 6 month period.
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